nodenogg.in is free / libre open source software, built in the open, inclusive by design, private by design, humane centred by design, delightful by design, intuitive and decentralised by design.
Built with ๐ using open web tech HTML, CSS, Javascript, SVG/Pixijs, Vue.js, PouchDB and CouchDB.
nodenogg.in is a messy serendipitous co-creation space to play and tinker around with ideas together (in realtime).
nodenogg.in is designed to support a new type of co-creation, a messy spatial realtime digital canvas where you and your fellow makers can build ideas and connect knowledge.
join the nodenogg.in community, we have a discord to chat ideas, a forum to debate ideas and features and of course you can contribute to code.
nodenogg.in allows the creation of nodes by a group of designers & makers working together within a shared realtime digital canvas. This is designed to be used as an extension of the physical co-working space. The nodes are created, edited and arranged spatially in realtime together allowing connections and annotations to be drawn between and around them. This persistent and shared spatial interface provides an opportunity to cluster and gather thoughts providing new insight and routes through thinking on your design problem or research theme you are investigating. Try it now on your own or better still with co-creators launch (legacy alpha build).
Watch insight and development videos and help guides.
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Need details on why Adam Procter is building nodenogg.in ๐ค ? Then start with this academic document and then this document.